Programmer Tools

Most tools that bring up a dialog box have a link that pops up utility instructions.

The entity 254 program ,$__BEDIT, checks programmer input for the following (Note that these are NOT SM32 keywords) before it tries to compile the input:
InputFrom MenuActionProgram
CTL=3 and input="" Not Available Brings up a blank HTML style TEXT Box to allow Statement input $__EDIT
EDIT Not Avaialble Brings up an HTML style TEXT Box containing the last compiled statement $__EDIT
EDIT S Not Avaialble Brings up an HTML style TEXT Box containing statement # S $__EDIT
EDIT ALL Edit ->
Edit All
Places all the source from the workspace into an HTML style TEXT Box. This can be used to copy/paste code. To copy a code segment from this manual:
Hi-Light the segment, CONTROL C then in SM32 console mode NEW, EDIT All,CONTROL V,COMPILE
$__EDIT
MOVE F,L,D Not Avaialble Moves Program Lines F thru L to D $__EDITMOVE
KSA K! Not Avaialble Where K! is the name of any Keyed String Array
Is translated to:
CALL "$__DUMP_KSA",K![ALL]
Which will display the contents of the KSA
$__DUMP_KSA
COPY F,L,D Not Avaialble Duplicates Program Lines F thru L to D $__EDITCOPY
UTIL Not Avaialble Brings up a Utility Dialog Menu $__UTIL
UTIL HELP Help -> Brings up a Help Dialog Menu $__HELP
UTIL HTML Utility ->
Load Html
Brings up The Load Html utility $__HTMLLOAD
UTIL DISTRIB Utility ->
Create Distribution
Brings up The Create Release Version utility $__DISTRIB
UTIL XREF Edit ->
Cross Reference
Executes a 2nd copy of SM32 to bring up The Program Cross Reference utility $__XREF_CON
UTIL PRINT File ->
Print
Does an HTML print of the currently loaded program $__PRINT
UTIL RECOVER Edit ->
Recover Source
Recovers Source from a save source file $__RECOVER
UTIL GET Edit ->
Get Source
Gets a portion of program source from a program on disk into the program in the workspace $__GET
UTIL COMPARE Edit ->
Compare Source
Compares source lines from 2 programs or Compares all the Programs from 2 Directories $__COMPARE
Not Available File ->
Load
Loads a program into the workspace $__LOAD
Not Available File ->
Save As
Saves the program in the workspace to disk $__SAVE


Utility $__LOADIMAGES
CALL "$__LOADIMAGES",D$,PRE$
This utility is intended to be modified by the user. As distributed it does the following:
1. Load all .JPG's from a directory into PROGRAMS.
2. Create an unload program.
Both the reference manual and the get start manual use this utility. For the get start manual the following call was added to $__HTMLLOAD:
295 CALL "$__LOADIMAGES",DIR(-1)+"HELP\IMAGES","GSI_"
You would probably use DIR(-1)+"HTML\IMAGES".
By adding the line at 295, the images are reloaded every time an HTML Load All is preformed. For the 3 images in HELP\IMAGES:
GS_BIGPIC.JPG
GS_SM32.JPG
SETTING.JPG
$__LOADIMAGES creates the following programs in PROGS
GSI_GS_BIGPIC
GSI_GS_SM32
GSI_SETTING
and
GSI_IMAGES
The 1st 3 lines of the START program are:
20 MKDIR "HELP",ERR=.+1
30 MKDIR "HELP\IMAGES",ERR=.+1
40 CALL "GSI_IMAGES",DIR(-1)+"HELP\IMAGES"
GSI_IMAGES checks for the existence of the file GSI_IMAGES_LOADED. If it exists GSI_IMAGES immediately exits. If it does not each of GSI_GS_BIGPIC, GSI_GS_SM32 and GSI_SETTING are called so they can unload their contained .JPG files. GSI_IMAGES then creates the file GSI_IMAGES_LOADED. So the images are only unloaded the first time the get start manual is used.